
Quiet games and little activities for a short break. No scores to beat, no accounts and nothing saved on a server. They are all our own, made for this place.
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Logic, memory, order, listening and words. Eight small puzzles, each over in a few minutes.

Press a light and it flips, along with its neighbours. Your task is to switch them all off. A small logic puzzle that rewards patience.
Turn two cards at a time and find the eight matching pairs. A calm memory game with soft symbols.
Slide the tiles into the empty space until they read from 1 to 8. A classic sliding puzzle at a slow pace.
Four soft tones play in a row. Play them back, and each round is one tone longer. A game you play by ear.
A few stars light up for a moment. Find them again in the dark. A quiet test of visual memory.
Finish the right half of the pattern so that it mirrors the left. A gentle exercise in symmetry.
The letters of a quiet word are scattered. Tap them back in the right order.
A small sudoku with numbers 1 to 4, each once in every row, column and square. Short enough for a break.
Short puzzles and memory games.

Find the way to the warm light. The path is new every time, and each round is a little longer. A gentle test of attention.
Guide a small firefly through the night and gather drops of light. The trail grows as you go, so the game slowly asks a little more of you.
A simple game of three in a line. You play blue pebbles against grey stones, in any direction, against a gentle opponent.
A patient card game with seven columns. Tap a card and it finds its place, one card at a time.
Follow a slow light around a figure eight with your weaker hand. The movement asks both sides of the brain to work together, and you can change the speed.
Join the stars in order and a real constellation appears, from the northern and southern skies. A small way to learn the night sky.
Find matching pairs and clear the garden, one free tile at a time. A tile-matching game with a slow pace.
One minute out of the city. The noise fades into the sea while you follow your breath.
Things to do with your hands, with no goal.

A fresh sheet of bubbles to pop, as many as you like, with a soft pop sound.
A fogged window on a rainy night. Wipe it clear with your finger and a real view appears: a city street, a village or a mountain town.
Sweep across seven chimes. Every note fits with the others, so nothing can sound wrong.
Rake slow lines in the sand around the stones, smooth it over and begin again, as in a small Zen garden.
Soft pencil on warm paper. Draw anything, or nothing in particular, and clear the page when you are done.
Tap to set each stone on the one below and see how high the tower can go. A balanced tower needs careful placing.
Let go of a thought or a name.

Notice a thought, put it on a leaf, and watch the water carry it away.
Type a word or a name that annoyed you, start the engine and watch it fly away to the Moon.
Write one thing on a paper lantern and let it rise into the night sky.
Write what weighs on you. Watch it fade or shred it. Nothing is saved.
A few minutes of something simple gives a busy mind somewhere else to be. These games ask for little: a tap, a swipe, a slow breath. They also work on a work computer where other games are blocked, because they open in the browser.
More games are in preparation.

A slow balancing game with no timer, no score table and no ads.

Join the dots in order and a real constellation appears.

A fogged window on a rainy night, and your finger as the cloth.